A study from Harvard’s Decision Science Laboratory uses brain science to explain why we prefer certain types of presentations over others.
Via Ana Cristina Pratas, Jeff Domansky
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Maxime Teisseyre's curator insight,
September 3, 2021 4:39 AM
Article très intéressant concernant l'exploitation des données récoltées lors de périodes d'apprentissages à des fins d'améliorations de l'expérience utilisateur, de la productivité pour l'organisme formateur en terme de préservation et réexploitation des ressources disponibles et de l'amélioration de l'axe financier avec une meilleure maitrise de composantes du marché.
chase naugle's curator insight,
March 14, 2018 3:39 PM
A new study from the U.K. may prove that playing video games can both reduce stress at home and at work. It actually found that playing video games helps young people better cope with stress and life. Video games help in many ways. For some it helps them with problem solving, others it helps them meet friends, something they couldn't do outside of gaming. Video games is looked down upon by parents and lawmakers, but truly they have a good intention to the public.
As a fellow gamer I agree that video games do help with life. After a longs day work or a long day at school, sitting down and enjoying yourself while playing video games make you feel good because you can just relax and not worry about messing up or being wrong because you can't be when playing video games, they are for fun. It's a fun form of entertainment. For some its an escape from the real world. Video games aren't a problem for people. They are a solution to many problem.
Dominick Runyon's curator insight,
March 18, 2018 5:45 PM
A United Kingdom study of 1,000 gamers between the ages of 18 and 30 was published that gives the subjects insights on why they play games. Roughly 55% stated that playing games allowed them to relieve stress, others said that they felt an increase in their confidence levels. 1 in 5 of the gamers reported a boost in problem solving skills. Some of the gamers also said it had positive impacts on their real lives, 3 out of the 5 gamers said they play so they can join friends and nearly 25% of them said they made more friends gaming than in other activities.
I believe gaming has a wide variety of positive impacts but a large impact is the stress relief. Gaming allows a player to escape from the real world for a period of time and not have to worry about the problems they face. It also helps boost social skills due to the growing popularity of online multiplayer, allowing people to play online with thousands of other gamers world wide and even communicate with them. I play games on a normal basis, and I agree that it helps to reduce stress and believe that gaming provides a larger amount of friends due to the fact hat everyone you play with has either identical or similar interests.
EDTECH@UTRGV's curator insight,
February 14, 2018 3:26 PM
I expect the next generation of LMSs will be more social and focus much more on enhancing the learner's experience.
Alberto Rivera's curator insight,
June 5, 2022 12:37 AM
This article gives me a good idea of how LMS of today are very difficult to use and difficult to manage. It gives good depth on how LMs are designed as a one size fits all type of system they are expected to work for everyone. It also gives you some idea of what the future of an LMS looks like being that they will be more individualized and tailored more to the student than making them one size fits all
A Touch of Business's curator insight,
January 28, 2018 4:37 PM
It's the decisions you make in your life that shape your life, why not better undersand the process?
CCM Consultancy's curator insight,
January 29, 2018 12:37 AM
To make a good decision, you need to have a sense of two things: how different choices change the likelihood of different outcomes and how desirable each of those outcomes is. |
Tina Jameson's curator insight,
March 18, 2021 6:15 PM
Added this to our 'Wellbeing' board, as I think this is an important issue facing both students and staff - the serious risk of burnout from too much screen time. While the article focuses on the issue as a 'remote learning' issue - I believe the impact is still significant within an in-school environment as the use of technology in learning consistently increases.
The article does not adequately address what the 'signs' are - but does give a valuable 'prompt' for our consideration of this issue.
Kevin Cuckow's curator insight,
March 26, 2018 5:11 AM
This article is well worth reading..I have lived and worked in several countries and never before have I been so frustrated as I do now with the Turkish citizens and clients and their timekeeping... Utterly ignorant and selfish and disrespectful when it comes to time and punctuality.
Shubham Chaubey's curator insight,
March 26, 2018 9:43 AM
Great article here. I love it. #Know_your_worth
EDTECH@UTRGV's curator insight,
March 14, 2018 11:48 AM
The word "intrusion" makes it sound like social learning is a bad thing.
The Learning Factor's curator insight,
March 4, 2018 4:46 PM
Leaders in the learning and talent development space discuss trends affecting the future of corporate training.
CCM Consultancy's curator insight,
March 6, 2018 12:40 AM
While it's relatively easy for competitors to implement technology similar to yours, duplicate your strategy, and even mimic your culture, they can't clone your people. That's why most organizations agree talent is a top priority. At the end of the day, people are your truest form of sustainable competitive advantage.
The Learning Factor's curator insight,
February 4, 2018 4:43 PM
Stop comparing yourself with other people.
Kool Design Maker's curator insight,
February 6, 2018 5:06 AM
Our business card producers are outlined pros apply proficient shading plan and straightforward yet valuable textual styles on your Custom Business Card Design services
Kool Design Maker's curator insight,
February 8, 2018 8:05 AM
Hearing Aid Repair MN is a larger number of times than not required as a result of individuals who misuse their gadgets
Miklos Szilagyi's curator insight,
January 30, 2018 4:55 PM
Well, I am not so sure about this problem-led leader thing but the video at the end is a must-see...:-))) |
Science can guide you to better presentations.
It's not the powerpoint, it's you. OR Rather, your graphic design skillz.